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Contributed by Ravix
Wed Aug 20, 2014 7:02 am
This patch is what I would consider to be a rather huge update and there are so many exciting and great changes. There are in fact so many changes, that I have had to split them up in separate posts. Check out "Player Release Notes for 2.32.4" for all the changes.
Here are some of them:
New Features and Content
A very large pass at combat was done, including class balance and additional features surrounding combat. These were done to help balance combat and make it increasingly fun and interesting. Coupled with these changes is a huge improvement of social features and the addition of Rapid Crafting!
Shift-clicking while the vault is open now swaps an item into or out of the vault, and shift-clicking while a vendor is open quickly sells an item.
This includes "Rapid Crafting": You can craft in bulk if you have the resources you need and you can specify how many items you want to craft.
Weapons now have two additional paid gnogmentation sockets both for feats/spells and for abilities, bringing the total to seven.
The friends window now has buttons to quickly mail or whisper to a friend.
Some group commands now work even on players in different zones. They are used as follows:
/friend add King Leo
/friend remove Banshee Queen
The changes include; "Bounty Assists", "Combat UI Improvements", "Damage over time effects can now critically strike", "All epic Elder feats and spells" and more!
We have added spell fusing! Spell fusing is the ability for classes to work together, combining certain powers (fusing) to create more powerful effects. This first implementation of this system has only a few 'recipes' but more to come later!
In general, the changes focused on a few areas; "Balance", "Fun skills and play styles", "Developing more options for each class to choose from so that each class has several different ways they can specialize", "No repeat talents (on talent trees and weapons/armor)", "Fixing critical issues with each class".
For more information about the changes to the different classes check these posts:
Wizard Summary and Changes
Priest Summary and Changes
Warrior Summary and Changes
Hunter Summary and Changes
You can find out all about the bug fixes here:
Bugs Fixed - 2.32.4
The source for this information is: Villagers & Heroes - Player Release Notes for 2.32.4
Contributed by Stephani Rabbitheart
Mon Aug 18, 2014 5:42 pm
Villagers & Heroes Summer Sale
Check out the newest sales in the Crown Shop on Villagers & Heroes. Today's sales are for Housing items. The sale will only last for 3 days starting today, August 18th. If there are items you have been wanting in the housing section now is the time to buy buy buy.
30% of is a great deal.
Contributed by Ahliadre
Tue Aug 12, 2014 12:27 pm
There is a super fun event happening in the crown shop on V&H right now!
► Different items are featured daily ◄
Check the "SALE" section of the shop each day for special deals.
Contributed by Zadira Kindleriver
Wed Aug 06, 2014 1:44 pm
Dexella has posted that the planned game update has been rescheduled to Thursday, August 7 at 10:00am Pacific, 11:00am Mountain, Noon Central and 1:00pm Eastern. Here are the Update Notes for this weeks downtime. They were posted by Fairan over on the Landmark Official Forums.
The thing that I am most excited about is that guilds are going to be added.
<Mystic Mayhem> will soon be making legends in Landmark.
Guilds are here! Join up with your friends and make a name for yourselves in Landmark.
Click here to see all the details of this robust system.
Glass Voxels are now here! This material can be crafted at a forge or smelter using sand. This material is located at the bottom of the Stone category.
New Ice Materials! We've taken advantage of the new tech we made to support water and glass, and made a new Ice textures that are actually transparent. Note that we did not overwrite the current ice texture, but instead added these new ones in addition to the old ones.
We've also made a small change to the Water material. We felt (and received feedback) that the water was a bit too static, so the material animates a bit more.
Multi-Screenshot functionality for Claims
Much like how you can take multiple screenshots for your Templates and Player Studio items, you can now take up to four screenshots to display your claim in the Gallery.
Since SOE Live is imminent, we wanted to release some cool props for you to decorate your claim with - so let’s have a party! (Images below!)
Large Stemmed Goblet
Short Stemmed Glass
Medium Stemmed Glass
Medium Stemmed Goblet
Tall Stemmed Glass
Large Stemmed Glass
Roasted Meat 1
Roasted Meat 2
We've also added all of these to bundles that can be purchased in the Marketplace.
We've added Planetside-themed tints to the Commander's Gear, which can be purchased in the Marketplace!
Choose from the New Conglomerate, Terran Republic, or the Vanu Soverignty!
Claim Upkeep Change
The maximum time that upkeep can be paid in advance has been increased to 15 days, up from 8.
There will now be an upkeep payment reminder sent out 3 days before a claim expires. The previous reminder occurred 1 hour before expiration.
VV has received a bit of a revamp from the code side, in order to increase performance.
Curved / contoured surfaces should now display with more accuracy.
The client should no longer stall significantly when attempting to display detailed geometry.
Attempting to build with Voxel Vision active should not result in single digit FPS.
Upon login, all Steam friends that are also logged-in will be auto-added to the Landmark friends list, as long as they aren't ignoring you, and vice-versa.
This only works if each player is logged into Landmark. A Steam friend that is logged in, but not into Landmark won't get added until they actually enter the game while you are also in.
Once added, a Steam-enabled user won't need to log in with steam to retain the Landmark friends association (unless a friend is removed, obviously).
Fixed an issue with the Sickle in the Starter Pack not functioning correctly.
Deleting your surfacecache folder will no longer result in missing terrain.
Addressed an issue that let you continue to swim in the air, after exiting a water volume.
Contributed by Brooke Emeraldflame
Sun Aug 03, 2014 12:23 pm
Posted on the official Wizard101 Website:
The Hive Bundle is now available online!
Gear is now available UP TO Level 100! Now your Wizard can select gear and weapons up to Level 100 when you redeem the Hive Bundle. Get the most powerful gear options for your high level Wizards!
After purchasing the Hive Bundle, the next time you log in to Wizard101, look for the Gift button to appear in the game. Click on the Gift button to claim your items on any characters on your account.
Legends of Mayhem is in no way affiliated with Sony Online Entertainment. All trademarks are property of their respective companies.
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